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Key Highlights
Things To Know
- Aspiring software developers, programmers, and individuals interested in building full-stack applications using Java should consider this course.
- The course duration is 100 Hrs. /3 Months Program
- UI/UX Designer
- Designer
- Career in Visual effects
- If you are ready to learn and want to light up your future with us. Enroll now in this course.
About the Course
Understand principles of user interface and user experience design.
Conduct user research, analyse user needs, and identify design opportunities.
Gain proficiency in creating wireframes and interactive prototypes.
Plan and conduct usability tests, evaluate feedback, and iterate designs.
Create effective information hierarchies and navigation structures.
Develop visually appealing and consistent user interfaces using industry-standard tools.
Content
This course aims to empower learners to create engaging and purposeful web applications through comprehensive UI/UX design principles. By understanding the complete design lifecycle, participants will gain proficiency in crafting intuitive and visually appealing interfaces. With a focus on both UI and UX, this specialization offers practical instruction for effective communication through design. Experience the blend of front-end and back-end development, ensuring a well-rounded skill set for success in the field
- Understanding UI vs UX
- Importance of Good Design in Digital Products
- Evolution of UI/UX Design
- Role of UI/UX Designer in Product Development
- Key Principles of UI/UX Design
- Overview of Design Thinking
- Industry Trends in UI/UX
- Importance of User-Centered Design
- User Persona Development
- Elements of Design (Color, Typography, Layout, etc.)
- Principles of Design (Balance, Contrast, Harmony, etc.)
- Gestalt Principles in Design
- Grid Systems in UI/UX Design
- Understanding Visual Hierarchy
- Use of Imagery and Icons in Design
- Importance of White Space
- Designing for Different Screen Sizes
- Responsive Design Principles
- Accessibility in Design
User Research
- Introduction to User Research
- User Interviews and Surveys
- Persona Development
- User Journey Mapping
- Card Sorting and Information Architecture
- Usability Testing
- A/B Testing and Analytics
- Competitive Analysis
- Heatmaps and User Behavior Analysis
- Accessibility Testing
Information Architecture and Wireframing
- Information architecture and content structure
- Creating wireframes and low-fidelity prototypes.
- User flow and interaction design.
Mobile and Web App Design
- Mobile app design principles.
- Web app design and responsive layouts.
- Designing for various platforms (iOS, Android).
Adobe Photoshop
- About Photoshop, Navigate Photoshop, Exploring Toolbox
- Working with images, Zooming and panning an Image
- Grids Unloading
- Mask panel
- Resizing and cropping images
- Working with basic selectors
- Layers
- Painting in Photoshop
- Photo retouching
- Introduction to color correction
- Using quick mask model
- Working with pen tool
- Creating special effects
- Saving different file formats
Adobe Illustrator
- Introduction to Adobe Illustrator CS6
- Menu bar Tools panel Default panels
- Working with Documents creating documents
- Menu bar Tools panel Default panels
- Drawing and transforming objects
- Making and Saving Selections
- Working with shapes and objects
- Working with color
- Gradients, pattern files and Blends
- Working with Paths and Layers
Introduction to Adobe XD
- Installation and setup
- Interface and workspace tour
- Creating a new project and setting up artboards
Design Fundamentals
- Layout and composition
- Color theory and psychology
- Typography principles
Basic Tools and Functions in Adobe XD
- Shape tools, text tools, and pen tool
- Working with layers and groups
- Styling and formatting elements
Wireframing Principles
- Purpose and importance of wireframing
- Creating wireframes in Adobe XD
- Wireframing best practices
Prototyping Basics
- Introduction to prototyping in Adobe XD
- Creating simple transitions
- Previewing and sharing prototypes
Interactive Prototyping
- Advanced interactions and animations
- Micro interactions and transitions
- Prototyping for user testing
Collaborative Design with XD
- Real-time collaboration features
- Using Adobe XD for team projects
- Sharing and collecting feedback
Visual Design Principles
- Advanced color techniques
- Creating visual hierarchy
- Iconography and imagery in UI design
Components and Reusable Design
- Creating and using components
- Utilizing the repeat grid feature
- Designing for consistency and scalability
Responsive Design in Adobe XD
- Designing for multiple screen sizes
- Responsive layout techniques
- Testing designs on various devices
Design Systems and Style Guides
- Building and maintaining design systems
- Creating style guides in Adobe XD
- Collaborative design with design systems
User Testing and Feedback
- Conducting user testing sessions
- Iterative design based on feedback
- Analyzing usability metrics
Design Handoff with Adobe XD
- Exporting assets for development
- Generating design specs
- Collaborating with developers using XD
Integrating with Other Tools
- Integrating Adobe XD with other design tools
- Handoff to developers using third-party tools
- Workflow with version control systems
INTRODUCTION TO UI/UX DESIGN WITH FIGMA
- Overview of UI/UX Design Principles
- Role of Figma in the Design Process
- Installing Figma and Setting up an Account
FIGMA INTERFACE AND BASICS
- Navigating the Figma Interface
- Understanding the Canvas, Layers, and Artboards
- Introduction to the Toolbar and Properties Panel
CREATING AND MANAGING PROJECTS
- Starting a New Project in Figma
- Setting up Frames and Artboards
- Organizing and Managing Layers and Assets
BASIC TOOLS AND FUNCTIONS
- Overview of Basic Tools: Selection, Shape, Text, and Pen tools
- Working with Vector Shapes and Text
- Using Grids and Layout Techniques
TYPOGRAPHY AND COLOR IN FIGMA
- Choosing and Pairing Fonts
- Using the Color Palette Effectively
- Applying Typography and Color in Figma
ICONS AND VECTOR GRAPHICS
- Creating and Using Icons in Figma
- Working with Vector Graphics and Illustrations
- Utilizing the Figma community for Icon Resources
BUTTONS AND INTERACTIVE ELEMENTS
- Designing Effective Buttons
- Creating interactive Elements using Components
- Utilizing Auto Layout for Responsive Designs
DESIGN BUILDING A UI KIT IN FIGMA
- Creating a basic UI Kit in Figma
- Applying Design Principles to the UI kit
- Iterating Based on Peer Feedback
ADVANCED LAYOUT TECHNIQUES
- Responsive design principles in Figma
- Using Constraints for Adaptive Layouts
- Grids, Columns, and Spacing techniques
COMPONENTS AND VARIANTS
- Creating and Using components in Figma
- Utilizing Variants for Dynamic Designs
- Building Interactive Components
DESIGN SYSTEMS IN FIGMA
- Introduction to Design Systems
- Creating and Managing Design Systems in Figma
- Implementing Design Consistency
RESPONSIVE DESIGN CHALLENGE IN FIGMA
- Applying Responsive Design Principles to a Project
- Creating Adaptive Layouts in Figma
- Reviewing and Refining Responsive Designs
PROTOTYPING IN FIGMA
- Creating links between Frames
- Adding Transitions and Animations
- Previewing and Testing Prototypes
COLLABORATIVE DESIGN IN FIGMA
- Real-time Collaboration features in Figma
- Coediting and Commenting on Design Files
- Integrating Design Workflows with Stakeholders
DESIGN HANDOFF IN FIGMA
- Preparing Designs for Handoff to Developers
- Using Design specs in Figma
- Collaborating with Developers during the Handoff Process
COLLABORATIVE PROTOTYPING PROJECT IN FIGMA
- Collaborative Prototyping Project with Real-time Collaboration
- Handling off Designs to Developers using Figma
- Feedback and Iteration based on Collaborative Work
USER FLOWS AND WIREFRAMING
- Creating user Flows and Wireframes in Figma
- Utilizing frames and components for Wireframes
- Planning and Designing User Flows
INTERACTIVE PROTOTYPING
- Creating Interactive Prototypes in Figma
- Advanced Prototyping Techniques for Micro Interactions
- User Testing with Interactive Prototypes
DESIGNING FOR DIFFERENT DEVICES
- Responsive Design for Various Screen Sizes
- Designing for Mobile, Tablet, and Desktop
- Device-specific Considerations in Figma
INTERACTIVE PROTOTYPING PROJECT IN FIGMA
- Designing a project with Interactive Prototypes
- User Testing and Feedback Sessions
- Iterating based on User Interactions
USABILITY TESTING IN FIGMA
- Importance of Usability Testing
- Conducting Tsability Tests with Figma Prototypes
- Analyzing Feedback and Making Design Decisions
FINAL PROJECT BRIEF AND PLANNING
- Introduction to the Final Project
- Understanding Project Requirements and Goals
- Planning the Design Process for the Final Project
INTEGRATING WITH OTHER TOOLS AND PLATFORMS
- Importing and Exporting Assets from Figma
- Integrating Figma with Design and Development Workflows
- Cross-functional Collaboration Best Practices
USER TESTING
- Into to Usability testing
- Remote usability testing
- UX Testing Checklist
- Usability Testing Advantages
PROJECT
- Building minimum viable project – Group & Individual
Our Affiliations & Associations
We believe people are at the centre of every solution, leading us to the right solution just waiting to be delivered.
Our Students are Working in Following Companies
What Our Students Say
The depth of knowledge and practical experience I gained is invaluable.
The course helped me transition into a UI/UX career seamlessly
Engaging, informative, and directly applicable to the industry.





